Telecide

Acts on telecined progressive source and attempts to recreate progressive frames
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Telecide Ranking & Summary

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  • License:
  • GPL
  • Publisher Name:
  • Donald A Graft
  • Operating Systems:
  • Windows All
  • File Size:
  • 7 KB

Telecide Tags


Telecide Description

The Telecide VirtualDub filter acts on telecined progressive source and attempts to recreate progressive frames. The filter automatically adjusts to different capture patterns and telecining methods (as described in the help file for Smart Deinterlacer). It reacts instantly to changes of telecining method that occur in the source clip. If this filter is run on 3:2 pulldown material, it will work correctly but each original group of five frames will produce five output frames, one of which will be duplicated (i.e., the frame rate will remain the same as the input clip). Similarly, other telecine methods that insert extra frames or fields will cause Telecide to ouput extra progressive frames. Some telecining methods, however, do not result in extra frames, for example, film at 24fps that is simply sped up to 25fps for PAL transmission. The Decimate filter, also available at this site, can be used to automatically remove the extra frames. Thus, Telecide and Decimate together make up an effective adaptive 3:2 pulldown remover. Please note that this filter is not intended to act as a general-purpose deinterlacer and is therefore not intended for use on real interlaced source material. Use the Smart Deinterlacer for such material. Note that the filter must buffer frames to work properly. Therefore, stepping backwards on the time line will produce undefined results. Also, due to the technicalities of the buffering, the last frame is lost, and the first frame is repeated as well as deinterlaced by throwing away its bottom field. All frames after the first two will be recreated progressive frames. NOTE: - Due to the frame buffering this filter does, it is recommended to step or scrub only forward on the player timeline. - Before stepping or scrubbing the timeline, it is recommended to hit the rewind button first after loading the clip. This will avoid losing frame number 0 from the output sequence.


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