SVG Salamander

Handy, Java-based SVG engine
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SVG Salamander Ranking & Summary

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  • Rating:
  • Publisher Name:
  • Kitfox Studios
  • Operating Systems:
  • Windows All
  • File Size:
  • 310 KB

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SVG Salamander Description

SVG Salamander is built as an accessible and Open Source SVG engine for Java. SVG Salamander is designed to be small, fast, and allows programmers to use it with a minimum of fuss. It's in particular targeted for making it easy to integrate SVG into Java games and making it much easier for artists to design 2D game content - from rich interactive menus to charts and graphics to complex animations. Main features: Ant task to allow easy conversion from SVG to images from within Ant scripts SVGIcon class greatly simplifies loading and drawing images to screen A much smaller code foot print than Batik, and only one JAR file to include Direct access to the scene graph tree. You can use Java commands to manipulate it directly. An index of all named shapes in the SVG graph is easily accessible. Picking shapes given (x, y) coordinates is possible, and can be used to implement graphical buttons selected by the mouse Clip region sensitivity makes for fast rendering when only updating part of the image. This makes panning the camera quite efficient. Easy rendering to any Graphics2D or BufferedImage. Unlike Batik, the SVG Salamander engine does not own the graphics context, so you can pass it whatever graphics context you like. Internal and external links are implemented as URIs, which allows the engine to automatically import linked documents - even if they're stored on a remote server. SVG can be read from an InputStream, so you can create documents dynamicly from an in-program XSLT transformation.


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