Overlay3D

Overlay3D consists of classes, designed in order to help you create a heads-up-display (HUD) for RB3D scenes
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Overlay3D Ranking & Summary

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  • Rating:
  • License:
  • Freeware
  • Price:
  • FREE
  • Publisher Name:
  • Frank Condello
  • Publisher web site:
  • http://developer.chaoticbox.com/
  • Operating Systems:
  • MAC OS X
  • File Size:
  • 33 KB

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Overlay3D Description

Overlay3D consists of classes, designed in order to help you create a heads-up-display (HUD) for RB3D scenes Overlay3D consists of classes, designed in order to help you create a heads-up-display (HUD) for RB3D scenes.HUDs are common in 3D video games but turn out to be quite the pain in the arse to do in Quesa/QD3D/RB3D. Although these classes will help, they don't provide a true orthographic overlay, and will generally require more attention and tweaking than a HUD created in another API such as OpenGL.These overlays are created in order to be used with AddShapePicture objects. Meshes will work, but there are a number of issues that arise that aren't covered in this document. Using meshes can actually result in some interesting possibilities - the game "Ikaruga" is a good example of a 3D environment behind a "2D" playing field made up of 3D models. These Overlay classes could be used for a similar effect if anyone is inclined to try.Note: This is a rather old example with some nasty circular references. The math should still be useful, but I wouldn't recommend using these classes as-is.Requirements:RB3DWhat's New in This Release:Fixed 8bit mask problems on Mac OS X when using REALbasic 5.5


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