The Tao FrameworkProvides bindings for cross-platform game-related development utilizing the .NET platform | |
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The Tao Framework Ranking & Summary
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- License:
- Freeware
- Price:
- FREE
- Publisher Name:
- The Tao Team
- Publisher web site:
- Operating Systems:
- Mac OS X
- File Size:
- 52.6 MB
The Tao Framework Tags
The Tao Framework Description
Provides bindings for cross-platform game-related development utilizing the .NET platform The Tao Framework for .NET is a free and open source collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform.NOTE: The Tao Framework is distributed, licensed and provided under the terms of the terms MIT License. What's New in This Release: · Tao.Sdl - fixed SDL_overlay struct. · Tao.Sdl - Added non-CLS compliant methods · Tao.Sdl - updated to SDL 1.2.13 · Tao.Cg - Updated to Cg 2.0 · Added Tao.FFmpeg, Tao.FreeType, Tao.Platform.X11 · Fixed uninstall issues with the Windows Installer. · Added make build system. · Removed prebuild from the build system (still used for GAC functionality). · Examples are now OSX bundles. · Sdl, OpenGl, Cg, FreeGlut (GLUT actually) work on OSX but the others do not have installers. OpenAl has partial support. · Tao.Lua - Updated to 5.1.3 · Added TaoMediaPlayer as an example for Tao.FFmpeg. · Tao.Ode - updated to 0.9. · Tao.OpenGl - Optimized cold boot time, by using reflection to reduce jitted LOC. · Tao.OpenGl - Simplified and optimized extension loading (now works on OSX, too). · Tao.OpenGl - Improved call speed for functions that take typed arrays as parameters (e.g. int[], short[], etc.) · Tao.OpenGl - Added ref/out overloads for functions taking pointers. · Tao.OpenGl - Added non-CLS compliant overloads for functions with unsigned parameters (e.g. uint, ushort etc.) · Tao.OpenGl - Reduced the total number of overloads by simplifying the generation process. · Tao.OpenGl - Fixed several bugs in the typemaps (GLbool -> bool, void · (return) -> IntPtr). · NAnt build extended with install function (previously just for package building) · pkg-config files (important for distro's! since for example OpenSUSE uses Tao.OpenGL.pc, while Debian uses tao-opengl.pc, hopefully everyone will now start using the later one) · OpenAL EFX support · WGl extensions repaired
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